Saturday, March 7, 2015

Self-improvement arc

beautiful young woman in business attire; taken by Benjamin Miller; source: freestockphotos.biz
For this year I plan on posting the longest arc to date, this one revolving around self improvement and books. For today's post I'll detail a bit on the planned release schedule and the reasons for my inclusions. At the root of this drive are Harry Lorayne's books on memory and the mind which inspired me to strive for better control of myself. From it I took up chess as a way to exercise my mind. As a further step I took on the Great Books reading program. Other fabulous books have come my way such as Adler's How to read a Book and Hazlitt's Thinking as a Science and some few on performance such as Gawande's Better and Colby's Talent is Overrated. The centerpiece will be my review of Britannica's The Great Books of The Western World of whose reading is still an ongoing project.

So this is how it may go:

  1. Introductory pieces
    • Harry Lorayne and his Secrets of mind power
    • Harry Lorayne and his Miracle math
    • Chess Calculation I
    • Chess Calculation II
  1. Main sequence
    • Reading the OED book review
    • The Britannica Great Books review
    • Adler's How To Read a Book review
    • Gateway to The Great Books review
    • Letter to my Niblings (a Great Books set present)
    • My stunt journalism mini-feat retaking O'shea's Reading the OED
  1. Other greats
    • Hazlitt's Thinking as a Science book review
    • Colby's Talent is Overrated review
    • Gawande's Better review
    • The Tusculan Disputations
  1. Coda
    • Eat that Frog
    • On the importance of how to cook




Saturday, February 21, 2015

Year of No Sugar book review

Strawberrycake; taken by:Petr Kratochvil; source:freestockphotos.bizI'm a sucker for stunt journalism accounts and when this came on my radar I just couldn't resist. In Year of No Sugar author Eve O Schaub details her family's project of living one  year without eating anything with added sugar. On the whole it is a mixed bag. On one hand she gives a full account of her experiences, strategies, rationale and, what many from these category botch but not her, an extended after-project discussion for her year; on the other, we find questionable  design of these same strategies, no hard numbers resulting from the project and what must deter many, mounds of repetition. She and her family do complete their year on their terms, which brings hope for the rest of us, and she comes across as likable and funny and witty at times, but the important parts tend to get lost in the everyday minutiae. An abridged edition would be welcome, but until then, read-skimming might be the best path. For my part, it has made me more aware of what I'm putting into my mouth and confirmed me in some of my antisugar biases.

3 stars

Update 11/12/16: Wrote some verses on fructose just because I thought it funny.

Saturday, February 7, 2015

Reading formal Psychology: questions

title: a-beautiful-young-woman-in-business-attire; source: http://www.freestockphotos.biz/ ; taken by: Benjamin MillerAs part of my ongoing project to read the Great Books I have decided to retake psychology from the ground up to better prepare me for James's Principles of Psychology and Freud's works. Looking around for textbooks, I decided upon Understanding Psychology by Morris and Maisto. It is shorter than Gross' and appears to be even more substantial than Feldman's and even better organized. Hazlitt advices thinking by oneself about the subject before embarking in a reading. This is part of the list of questions that I have come up with:
  • Why has behaviorism declined? Is it still useful? If so, how and when?
  • Does punishing children work? Any good alternatives?
  • What psychology has to say about strengthening one's willpower and concentration?
  • Is there an overarching psychology system? Many of the discoveries of different psychologists, even though they are interesting in themselves, seem to be unconnected to one another. Is there a way to distinguish when to apply the results and methods from classical experiments, and more recent ones, to a given case or problem?
  • Has Freud been superseded? Does his methods still work? How do they fit with contemporary psychology?
  • Where does mind come from?
  • Can one make oneself 'unflappable'?
  • Where do language problems come from?
  • What has psychology has to say about controlling one's anger and fear?
  • Is repression really bad? Can one avoid bad outcomes?
  • Is intelligence set? Can one do anything about one's endowment? For us, regular people, is there a way to use our mind's resources better or more efficiently? How about the senses?
  • Is it bad to practice makeshift psychology?
  • What is the future of psychology like?
I do not expect to have all my questions answered, but I feel that the textbook will set me on the road to discovery. After finishing it, I plan to give myself ample time to read Russell's Analysis of Mind (not particularly recommended by anyone, but it looks interesting and has some philosophical slant) and then proceed to the Great Books on psychology proper. For this project I'm having  as backup texts DK's The Psychology Book, which quickly sheds light on some obscure psychologist or other on demand and Hunt's The Story of Psychology.  Both I recommend.

Saturday, January 24, 2015

D&D books for just reading

Dungeons & Dragons just released its 5th edition and I thought it would be a good time to post this one.

At high school and early college I got to play Dungeons & Dragons about a dozen of times and even DMed some of those. Not played since, but I still like listening to the RPPR podcast and reading over some of the printed material because these are fun and let me campaign in my head from time to time. Some of the books lend themselves to just that and I wanted to mention a few that I've come across.

(Star ratings refer not to their gaming worth but to the just reading fun factor)

Monstrous Manual 2nd


This one is the one that sparked my interest in the genre. The creatures are presented as if they really exist and has some good artwork here and there. Best part: The beholder kin and dragons.  Worst part: Still too few pages! Also that the latest editions have greatly reduced the descriptive sections, ramped up the horrid and privileged more the mechanics.


I tyrant 2nd


An even more detailed description of beholders and one of the monstrous Arcana modules. Best part: a beholder's typical day. Worst: the beholder anatomy layout smack in the middle of two pages. There are three quite good published adventures that complete this set and geared to lower to mid level characters. *Spoiler* The last one felt a bit rushed. More use of the material from I tyrant could've moved it close to legendary status.


Manual of the Planes 3rd


If you're going to get just one, make it this one. Description of the D&D cosmology including all the lower, upper, inner and transitive planes. Some do not like it, but to me it all fits pretty well together. Best part: The Lower planes and the inclusion of the Far Realm. Worst: a couple of planes could benefit from just a tad more description or adventure hooks.



Book of Vile Darkness 3rd


A distillation of the concept of evil bottled for high octane gaming consumption. A very interesting read as the content can serve as a working model to real world happenings. Best part: Descriptions of the bigger baddies from the d&d universe. Worst: Many of the spells, concepts and artwork are frankly appalling. Keep this away from children. Seriously.



Book of Exalted Deeds 3rd


The counterpart of the Book of Vile Darkness focusing of goodness. Best part: Probably only sainthood. Worst: Too mushy material. Stay clear of this one. I've not been able to resell my copy.




Libris Mortis 3rd


All the material one would ever need for an undead campaign. Best: Some of the ready-made adventures and maps. Worst: The atropal scion monster.


Fiendish Codex I: Hordes of the Abyss 3rd


A closer look at the Abyss and its denizens including its history and descriptions of various layers. Best: The Black Cult of Ahm and the new layers. Worst: Somehow the Abyss turns up less hostile this time around than what was previously hinted at in other sources. Still bad, but not extreme by any stretch as I had hoped. (I'm rereading it now, and I'm liking it much better this time around)



Fiendish Codex II: Tyrants of the Nine Hells 3rd


More on devils and the Nine Hells. Best: The pact primeval and the economy of Hell. Worst: Ho-hum, expensive and actually below Hordes in entertainment value. The material from the the Manual of the Planes and the Book of Vile Darkness is just about right which makes this one only for completion's sake.


Complete Scoundrel 3rd


Tricksters and their kin. Not for reading, but for playing if you can get it. Actually, I believe that the material contained can better spice up your campaign than any of the other books here. You don't have to go to the deepest bowels of hell to have an epic remember-for-all-time campaign; just crossing the street and confronting or using scoundrels might clinch it better. Best: The prestige classes hands down. Worst: As said, not for reading, but for playing.


Complete Divine 3rd


Clerics and affiliated divine characters and stuff. Same general take as with the scoundrel version but only worse. I was hoping for a deeper take of the way religion works in the DnD universe, but doesn't really offer anything new (and that is already mechanistic and sparce). Best: Probably the Entropomancer and Evangelist classes which at high levels can either bend reality or convert your opponents. Worst: Dozens upon dozens of pages of rules, spells etc. that have no point of being read if one isn't going to play with them. The Book of Exalted Deeds is even better than this.



Fiend Folio 3rd


Just more and more monsters. Some few interesting for dilettante readers. Best: Some of the other planar groups such as the ethergaunts. Worst: Not much extended prose. Skip.



Heroes of Horror 3rd


Info geared to steering the PCs into horror territory from unsettling happenstances to full length campaigns. One of the best conceived of all the supplements I've seen.  Best: Might be of some use for creative writing on the real world. Pairs well with Libris Mortis. Worst: Relative rarity, meaning high price.


Heroes of Battle 3rd


Material to run large scale battles and wars. Best: Actually, the ways the authors found to translate dungeon crawling into field operations. Good job. Worst:  Mechanicswise looks fine, but not much to read.  Most uncanny:  Isn't that Andre the Giant on the cover?



Deities and Demigods 3rd


How to build pantheons and complete rolls of them to choose from. Best: The D&D pantheon. Worst: However for all gods the descriptions are even less than sparce. Current wiki pages are incomparably better.


Epic Level Handbook 3rd


Level 20 and beyond. Best: Monsters, the city of Union and length. Worst: Nothing really.


Dungeon Masters Guide 3.5


One of the three core rulebooks. Best: It gives a quick look at the planes. Worst: The rules-to-fun-text ratio is too much against casual reading.


Draconomicon Chromatic 4th


Evil dragons. As with others, an examination of their anatomy, psychology and more. Best part: The sample hoards. Worst: Somehow having them all defined and classified makes these dragons less enchanting. Also the 3rd edition supplement is better if you can afford it.


Open Grave 4th


Undead from another edition perspective. Best part: Stats for Vecna and his aspect and also the spirit/animus viewpoint. Worst: A step back from Libris Mortis.


Monster Manual 5th


The latest and not the greatest. Best: Good text-to-stats ratio. Worst: The entries are pretty bland and except for a few, short.




In closing a non-gameable one:

Of Dice and Men by Ewalt


This is an account of the genesis and history of Dungeons & Dragons as an idea, rpg game and business enterprise.  The author tries to reconstruct how D&D became great, collapsed and rose again drawing from newspaper articles, interviews and more. In spite of his efforts some blanks and unknowns still gap wide which he tries his best to bridge. Along the way he intertwines his own experiences and love for the game, and one of his ongoing campaigns. Fun in themselves, these intermissions also help the outsider get a feel of the action and mechanics and get to know more of the hobby and those who play it. 

Saturday, January 10, 2015

Madoka Magica review

What's like to live in a godless world? What's like to give your best and still fail?  What's like to give your best and have as much tries as you like at it and still face an unconquerable challenge that has to be bested? Does giving your all for the right reasons make any difference in this kind of world or does it make matters worse? These are part of the quandaries that face the heroines of Madoka Magica. Stemming from the magical girl theme the characters must make choices that affect themselves, their future and that of the world in more ways that they imagine. Technically a top notch production in visual art and music, it warrants watching for the first three episodes. However at episode 4 events take a screeching turn into unimagined territory that won't be fully explored until the final episodes. Enjoy the first three episodes and tell yourself, why, that was a good show. Stay for more and be prepared for a difficult harrowing drive that doesn't promise to be a good experience. Only the most jaded or blasé can fail to be moved by watching until the end. It's that bad. Five stars if you can stomach it. I couldn't.

5 stars

Saturday, December 27, 2014

Problemist Supplement article index: Community Service

title: Cliffords Tower on top of a hill in York; source: http://www.freestockphotos.biz/; taken by Petr KratochvilChess as a confrontation between two players is just a small subset of a larger chessboard and chessmen universe. Chess problems are a delightful close cousin to the board game and are mostly awfully devilish too. Newcomers frequently need some sort of guidance to enjoy them and there are some good books on chess problem solving out there. However, one great resource that has been recently made available for free is the The Problemist Supplement. Over the years it has accumulated a trove of articles related to solving, composing and enjoyment. As a community service I've decided to index the articles from issue 1 to the time of this post for easy reference.  The supplements themselves can be found here: http://www.theproblemist.org/the-problemist. A complete index on the flagship publication can be found there as well. 

Saturday, December 13, 2014

Debriefing a sales call

title: young businessman holding a clipboard and pen; take by: Benjamin Miller; source: http://www.freestockphotos.biz/
We all want to get better at what we do. Well, most of us do; those who don't can skip this post.  One of the crucial parts of getting better is checking what we are doing right now as this is the basis for either tweaking or wholesale overhaul.

Sales calls & negotiations are just two more areas that can be practiced and improved. To do just that I drew up a debriefing script for my own use. I had noticed that if I didn't  go over or review my last meeting, I would go on repeating the same mistakes and unprofitable old habits. Since I didn't want that to continue, I decided to bring out to the open whatever routines I was using and, hopefully, use them as steping stones.

As there is no harm in sharing, here it goes.

  1. Step by step description of what happened (no judgements at this point)
  1. Frame them:mine
  1. Attitudes
  1. Postures, body language throughout
  1. What went right?
  2. What went wrong?
  3. What tecniques you used?
    1. What were their effects?
    1. What other ideas could have been used?
  1. What were their concerns?
Were they adequately addressed?
  1. Poise, delivery
  1. Goals achieved
  1. What were the tangible results?
  2. Tidbits obtained
  1. What can be practiced?
What can be fixed?
  1. Grade
  1. If you'd go for the first time again, what different?
  1. To do/further steps

Even though I came up with this, I myself do not find it easy to go over the points. Maybe the resistance is indicative of useful debriefing. Going over the points right away might be best for recall, but I find that I have a cooler head on the next next day.

If you find this useful, feel free to link back.