Showing posts with label review. Show all posts
Showing posts with label review. Show all posts

Saturday, September 26, 2020

The Best of Anime cd review


There was anime music before we you were born. Yes, really and from the start it was surprisingly good. This CD, released in the US is a selection from various anime ranging from the very most ancient to just beyond the mid-90s. Looking at the show titles, I find that I did not watch any of them (except for Sailor Moon), but that wasn't a barrier for me to enjoy the goodies collected here, even more because the general style we all know and love is carried backwards in time so to speak. 

The first three titles come from the 60s and are presented with their English vocals. They show their age, but their quaintness is all the more lovable. Then comes the first transition with with the quirky theme to Urusei Yatsura switching to all Japanese. Then comes the main course, a jaw-dropping series of themes, all extended and all jewels in their own right.  These people from Rhino, the ones who released the CD, were not kidding when they offered the best of anime up to the time. I'll say it: I've watched anime for decades now, and the opening to Oh My Goddess! is the best I've listened to followed by that of Devil Hunter Yohko. Both of these can be found here. Including the rest, I sincerely cannot come with any changes that would make the CD better.  All the vocals are lovely to boot.

The accompanying booklet gives a good synopsis for each show and includes a cel on the front cover (mine was Cutey Honey).

I bought my copy back when it was new and had not listened to it in maybe the last 10 years. When I dusted it off just a couple of weeks ago, I was struck by how fresh the songs still sound when compared to the present offerings. 

Nowadays, vaporwave, future funk and related subgenres are trending. Some of it is good, some not. It amazes me why these have become a thing when the original works are out there in full glory; no need to resort to washed-out bastardizations. Go back to the sample sources, I'm sure you'll love them.

The anime songs from the CD are probably ones that you have not heard before, but they richly deserve to be brought back from obscurity. This is a really late review, but not late enough for you to avail yourself to the music. You can still find copies on Discogs for a few bucks and probably also on eBay.

5 stars

Anime covered:

  1. Astro Boy
  2. Gigantor
  3. Speed Racer
  4. Urusei Yatsura
  5. Megazone 23
  6. Windaria
  7. Gunbuster
  8. Record of Lodoss War
  9. Devil Hunter Yohko
  10. Silent Möbius
  11. Cat Girl Nuku Nuku
  12. New Dominion Tank Police
  13. Oh My Goddess
  14. New Cutey Honey
  15. Macross Plus
  16. Sailor Moon

 

Friday, August 28, 2020

Wizardry Cds Review

After the captured trophy of We Love Wizardry there remained a palpable gap in my musical experience which was the music from the rest of the series. Since those were Japan-only releases there was an important hurdle from not having any contacts over there. In fact, the only place I could find them, other than the odd-eBay publication, was Amazon.jp. With the lockdown crisis and the fact that I had already waited, literally, decades, I felt that this year was the time to get hold of them. The thing is that I actually picked up very bad time and the exchange rate hit me hard. I managed to get the three titles I was looking for from a single seller but those amounted to close to $200. If it was not now, when?

Some general observations covering all three discs. These came in great shape with no scratches on their surfaces or jewel cases. The accompanying booklets had some foxing marks and provided the score for some of the tracks. Unexpectedly, two of the three came in with their official stickers (I'm not peeling those off anytime soon) and the other with its obi strip tucked between the pages. All of them played back flawlessly and everything is still performed mostly on synths. The composer is still Kentaro Haneda. There are no LP releases for these titles. There is no release at all for Wizardry IV.

Wizardry II and III

Legacy carries some steam from Proving Grounds in its music but with less punch. The highlights for this one are the Title Screen and the Temple tracks. Unlike the rest, this one has a bonus playthrough with the original sound and samples for the traps and some other effects. The part that I liked best from the playthrough is the total party kill and their resurrection.

 

Knight of Diamonds is a hodgepodge of styles assigned to the familiar locations. There's classical, Caribbean, samba and metal. It is also unusual in its having an actual guitarist for a few sections in the fighting in victory themes. I'm at a loss to explain what the composer was going for, but while the result is the least Wizardry-like, it is enjoyable.

When it comes to comparing these two to the gold standard, which is the first installment, these two fall moderately strong in terms of engagement. If I were to compare them to contemporary dungeon synth, some of the current artists surpass what is found in these two offerings. While reservedly good, they should probably not rank high in someone's wish list. The prices they're going for make them even less appealing. I had the urge, and had to go for them, but the experience didn't match the outlay.

Both of them just good

 Wizardry V

Heart is the one that returns best to the Proving Grounds roots and in a way can serve as a junior partner to the flagship We Love Wizardry. In fact, with a couple listens in my previous gaming experience, I would say this one comes real close to the first suite, maybe some 7/8 of the way. The selection is very consistent and doesn't sag anywhere. The music for both the upper and lower levels of the dungeon work quite well and the information gathering theme is a fun one. It also has the best ending starting with a good fanfare followed by a medleys of the above-ground locations in a Final Fantasy fashion, closing the chapter with the best aftertaste from all the titles of the series I have listened to.

Now, in terms of dungeon synth, the ingenuity of the composer clearly outshines most of the field. This one is one to get hold of. If you can get the duo of We Love Wizardry and Heart, do so. Their scarcity and prices are still obstacles, but if surmounted, these are sure pay off in enjoyment over the years. Ditto, for any of these two singly.

You'll find nothing better

If I'm reading it right, I have still one suite to go from the same composer which is Wizardry VI Cosmic Forge. After the experience with Knight & Legacy, if I ever go for it, I'll check it out before hand on Youtube or somewhere. According to the vgmdb, there are still many other episodes and offshoots which are a total blank for me. Who knows? Maybe I'll be talking to you sometime in the future about the series again.

Saturday, December 29, 2018

Castlevania music: chiptune on vinyl 2


This post has been the making for a long while, because I didn't want to write before having all the announced Castlevania titles in my hands (sorry, no Kid Dracula) and having a back to back listening experience. With the final release of Symphony of the Night, now is the time. All these releases come from Mondo.

Castlevania


Once you get over the stunning artwork on the front cover and the level layout gatefold (I don't care about the Medusa), the most noticeable aspect of this release is its shortness, it's awkward 10 inch size and its relative high price. Being generous, it feels like Mondo had to compromise here in some way for us to have the soundtrack at all. I appreciate having it, but it still an uncomfortable purchase even more than a year on. The music sounds fuller, coming out of a nice system than from the old TV speakers back then and from all the releases here, this one is the closest to the original intention of re-creating a monster movie vibe. I like the inclusion of the sound effects in Walking on Edge, but I believe that they overstay their welcome. I got the plain old black vinyl variant and despite all the color schemes of the rest I think it the most handsome looking.

Listen for: Poison Mind. My complaint is that it is too short. They could have added another extra loop for this one. Everything else sounds lovely as well.


Castlevania II


Simon's Quest presents us with the differing NES and famicom versions. The music from this game is the scariest-sounding from the whole series (not on Silent Hill level but still) and the famicom version enhances the experience with a richer texture. This title shares with Castlevania I both the great artwork and short running time/high price combo. When I ordered I had the opportunity of getting the night and day split and I still kick myself for not doing so. The center labels are also the best for the titles here.

Listen for: the famicom version.



Castlevania III


Dracula's Curse feels the most balanced of the Castlevania soundtracks with each song consistently keeping the momentum going and with no obvious throwaway tracks. If you put aside Simon's Quest for a moment, it is the first one that offers alternate routes and the track selection reflects that with alternating songs from the lower and upper routes which finally meet at the famous Castlevania hallway.

Unlike Simon's Quest, the NES version is way better than the famicom one, so I would recommend to play the latter first.

The orange splatter variant I got for this one is the second-best looking of the bunch. However, is noticeably crackly at parts. This is no problem for me because the music is so good. The inside of the gatefold could have been better, maybe like the one from Super Castlevania IV if they wanted to keep the level layout idea.

Listen for: Evergreen (probably the sweetest song from all the Castlevania canon) and the underground level, Nightmare on NES side (blown by the sound effects).



Super Castlevania IV


Super Castlevania IV represents a vibrant evolutionary path not taken both in game design and music. As such, the score is way out of the usual Castlevania fare, but thoroughly enjoyable nonetheless. Most of the music has been described already as weird jazz by others and it certainly fits that description.  The instrumentation is appealing and the bass is smooth all throughout.

Unlike Dracula's Curse, the included sound effects are spot-on. If there's is anything lacking, that  is the reprise of Simon's theme on the last battle which made the scene exciting in the first place. Oh, well. The grey vinyl is the least exciting of the group too.

Listen for: The Waterfall & the Sunken City. I hated this last one when I played the game, but now I've been won over by it as it really represents the soundtrack as a whole. I hear a clear connection between the tribalism of the Dungeon music to the Tower of Execution and main theme from Castlevania 64.



Rondo of Blood/ Dracula X


One of the best games I never played is Rondo of Blood. A friend lent me the Dracula X SNES version and it was such a letdown. The music, notwithstanding, was on par with the already impressive Castlevania track record. Mondo could have gotten away with just releasing Rondo, but the double album was an unexpected gift. With the benefit of side-to-side comparison I will hand preference to Rondo. The SNES version does make mighty efforts and comes real close in many of the songs, but Rondo is still better sounding and the better soundtrack. The added bonus of Haunted Castle decisively tilts the balance and ushers the whole package to the 5-star club. Oh, can't wait for a release of the Gameboy/DS games if that ever happens.

The inverted gatefold art covering both games, MCs & bosses is the best of the bunch.

Listen for: Den (for the mini-medley), Mary Samba (way to end the game! Not like the dour Richter end theme), & Cross Your Heart. I would throw in Cross a Fear as well from the PC Engine as a good theme that has been forgotten. The best remixes of Vampire Killer and Bloody Tears are the ones found here IMO.



Symphony of the Night


SOTN was certain to be a 5-star no matter what. However, the artwork, though reminiscent of the original, wastes all the available space in just 4 portraits. Mondo had released  a poster with better artwork some months prior. What happened? Why the change? A waste in my opinion.

Now too, the infamous side D is a treat that isn't. In the flurry of good news surrounding the release of Rondo and Symphony one extra bit was the inclusion of tracks from the Saturn version of SOTN. My elation soured immediately when I checked the track listings and found my hopes weren't realized with the absence of the Cursed Prison Saturn-exclusive theme Chaconne c moll. This one is not as immediately catchy as the rest of the soundtrack and its obscurity makes it fall between the cracks, but, in my opinion, it is the most accomplished composition of the game series. It follows closely the example set by Bach's passacaglia BWV 582 which is breathtaking. As far as I know it has never been recorded and it is a shame that it didn't make it into this release. Did we really need more versions of Bloody Tears, Vampire Killer & Beginning? If you have listened up to this point, they are already tired and do not add anything worthwhile (well, the last version of Beginning does get a passing mark on my book).

Finally, I've got to say that I Am the Wind is missing. I am happy for its absence, but it is an integral part of SOTN nevertheless.

Listen for:  all the little things going on the background on much of the music. I'd like to point out the obscure and tender Nocturne and Abandoned Pit, which sounds very spooky isolated now from gameplay sounds. Also check out the Librarian theme for its Arabian Nights feel.



There are no obvious drawbacks with the pressings presented here except the aforementioned CV III.

Recommendations


So, what to aim for? It's surprising, but all releases get high marks and maybe one's budget can't be stretched to cover them all. Here's what I recommend:

If you're a fan: get Symphony of the Night no question about it.

If you're a non-fan: get Super Castlevania IV. I too, didn't expect this, but I think it very interesting musically speaking and more apt to reach to a wider audience. It is far-out, but stems from a familiar base.

If you want to keep finding stuff on repeated listenings (replay value if you will): SOTN & SC IV.

If you are going after value: Rondo + Dracula X or Dracula's Curse. If you played only one of these, go for the nostalgia.

If you want cover art for display, get Simon's Quest.

If you want gatefold art, get Rondo of Blood.

If you don't care about the music at all and just want something to collect and maybe show around, get the original Castlevania.

What's in for the future? The standout absence is Bloodlines. There are three or four themes, foremost Iron Blue Intention and Requiem for the Nameless Victims (probably the best Castlevania ending after Evergreen/Flashback), that are interesting, but I'm on the fence on this one if it ever comes to light.

Now, the gameboy/DS titles from Circle of the Moon on, are another matter. These were given for the most part great themes and are an obvious way forward. I'm all on in on these and if it were up to me, I'd see for there release first.

There's also the parallel project Resurrection of the Night (Materia Collective) which is a funded Kickstarter release. This one is special because it uses real instruments and choir. Once It ships and I add it up to my collection (I backed for its realization and for the vinyl reward), I'll include it here.

Updates:

04/08/20

Got the Materia Collective backer vinyl last year. Still have not listened to it.

There's another recent release that deserves mentioning because it exists, it is a kind of an oddity, and might interest those are not completionists and this is Castlevania the Adventure Rebirth released by Ship to Shore and distributed by various. Judging by the selection of the tracks, this one could also serve as a representative selection from the pre-3-D era in remix form. I myself didn't get it at release time because I had most of the music already, but may do so in the future. This release's rendition of Riddle, which is used for the final battle, is the best I've heard, so there is something to look forward to, especially if one also adds the medley on side B.

Saturday, June 16, 2018

Dragon Quest Symphonic Suite + String Quartet

So now that I had acquired the more elusive We Love Wizardry, I was looking forward to getting hold of the Dragon Quest LPs from the 80s. These comprise I-IV, are orchestrated but also include the famicom chiptunes.

While browsing around, and adding up what it would cost me to get good copies, I came across a compilation CD purple box set on Amazon's Japan store which made me scuttle my original project. For less money, I could get all the orchestrated versions from I to VII in new condition and pristine sound if I could let go of the original chiptunes and the Akira Toriyama artwork which aren't included on the CDs. Since, in the end, I cared more for the music itself I bought the box set and I'm perfectly happy.

There was a rival black box set that included up to IX which was of even more limited issue. I decided against it for its approach which groups the themes in similar groups for comparison as in all the town themes, and all the fight themes together, etc. I rather wanted more the traditional sequential presentation for each game where I could follow the drama through my ears. I could always buy the additional CDs up to the present individually.

The music for the purple box set is performed by the London symphonic orchestra and here are some of my musical impressions of it. Be, however, informed that I only ever played DQ I & II and had the opportunity of watching the anime series (90s). This means that I was not familiar at all from IV on which shows in what follows.

Dragon Quest I + II

DQ I


Overture March. The title music is probably the most memorable piece from the whole series, if anything because it is retaken by each game. Here, in its first appearance, consists in the fanfare and march followed by some small variations. Variations are the norm for this first release and in my case they are always welcome because they play on the things you know and love. The fanfare and march is very exciting and sets you in the mood for the things to come.

Château Ladutorm. The castle theme is played delicately on strings followed by a small fantasy on its theme.

People. The town theme, now that I can hear it orchestrated, feels very pastoral-like. This one now is extended moving from strings to glockspiel to woodwinds. So playful in its entirety that it could function as a theme for a children's show.

Unknown World. The overworld theme played by a single flute occasionally supported by heavy strings inspires a sense of loneliness. As you know, there was just a lone hero for this first game with no party system. This theme is the least changed from the game rendition. 4/22 edit: I find some resemblance to a theme in Lyapunov's Rhapsody on Ukrainian Themes here.

Fight. Now, the battle theme is one of the worst, if not the worst, battle music I have ever heard. The first time I played the game I thought that it was broken. With the benefit of the orchestration is now more listenable and some enjoyment can be drawn out of it. The battle alert is played out and an extension for the theme adds more drama.

Dungeons. The loveliest piece is this one, narrowly edging the overworld theme. There is a feel of cool, spooky darkness where you can almost feel the condensation on the dungeon walls. In the NES version, once you got to the castle of the Dragonlord the music became slower and deeper the further in the player explores it. This effect is reproduced here with variations.

King Dragon. I'm not especially fond of the gong at the beginning of the final fight with the Dragonlord as it gives an out of place Chinese feel to it; however, the rest of the track more than makes up for it. The growing pressure clearly reminds me of Mars from Holst's The Planets. There is something else that rings a bell… Bolero?

Finale. This first victory theme for the series is very solid and in part so touching that it gives me the chills especially the rising crescendo.


DQ II


Dragonquest March. The title fanfare for the second installment has a more brassy feel.

Only Lonely Boy. One of the longest in its original NES inception is surprising now in its instrumentation work  performed only by plucked strings. I would have liked some other idea, but as it is, it is welcome.

Pastoral ~ Catastrophe. I cannot remember having heard this one at all before though, it is still evocative.

Château. I believe this one is the most polished track for this title and and the most Baroque in the box set. Sounds like an adagio Bach would write in a calmer season. Sadness.

Town. As you would expect, the jolly town theme is yet another jolly town theme. This one has an extension and I like those horns.

Fight in the Dungeon~ Devils Tower. This one gives me the sensation of listening something out of the Smurfs were evil is not really evil but fun, safe evil. Impressionistic as well.

Requiem. Another effective theme that ties up well with the Château music.

Endless World. The overworld themes bouquet starts melancholicly as if recovering from defeat and then setting the eyes high. The oboe solo makes me want to remember something. The lonely theme from the first game sounds now even more lonesome than before and the third overworld with hope and power. In conjunction, these three together are the most cinematic up until now.

Beyond the Waves. I don't really care much for the ship themes, but there are really many of them all throughout the games. This one sounds like a waltz for a ball.

Deathfight~ Dead or Alive. The final boss fight sounds now way better than it used to. The drums give and take and on the whole, is the most complex for the game. A quick note here: this is the hardest final boss encounter I've ever experienced. In one round the enemy would deal a brutal amount of damage; in the next one, it would cast heal all on himself.

My Road My Journey. The final theme is a crowning achievement in emotion. This one is probably in my top two ending themes of all time and it is reused for the anime series. This is what an ending theme should really sound like. I frequently tear up a bit when I listen to it or remember it.



Dragon Quest III


Roto. Another good version of the fanfare and march. Unextended.

Adventure. Also occurred in the anime series.

Dungeon ~ Tower ~ The Phantom Ship. This one contains another solid dungeon theme which was also featured in the anime series. The phantom part reminds me of the music you hear in the lower levels of Castlevania III.

Into the Legend. The final theme is on par with the previous two.


Dragon Quest IV


Overture. This version of introductory theme is different enough to be enjoyed on its own.

Comrades. This one is a long succession of great themes, including one in Spanish style, which by itself makes the album.

In a town. Some jazz.


Dragon Quest V


Of the collection, I feel this is the weakest title. Not bad, but I couldn't find a theme to hang onto. Maybe perhaps the battle music?

Dragon Quest VI


Things noticeably pick up in this installment, though not quite on par with the first four titles.

Through the Fields~ Wandering through the Silence~ Another World. Another nice musical collection of themes which brings the world to life. There is more jazz here as well.
The final piece clearly reminds me of the main title and march from A Fistful of Dynamite by Ennio Morricone. It even has corresponding instrumental wah wahs.

Flying Bed. Sounds to me as it were composed by Leroy Anderson.


Dragon Quest VII


Overture VII. The main theme once more. By now it hasn't really changed over the last three installments.

Strolling into Town. More jazz this time is Sinatra style.

Memories of a Lost World~ Moving through the Present. The first part reminds me of a Final Fantasy IV theme.

Fighting Spirit~ World of the Strong. Another good fight theme.

Screams from the Tower Monsters. Very effective. I liked it.

Orgo Demila. I hear some Rite of Spring in here.


In the end this is an excellent collection yet one that is not uniformly so. It would appear to me that that the composer's best ideas were used up on the first four installments and on the later games he coasts on a trodden path. Notwithstanding, he still manages to surprise from time to time and the orchestrations is what any game music aficionado could hope for.

Now, the experience doesn't end here.

String Quartet "Dragon Quest"



While completing my order I came across and added the string quartet adaptations album. In general I like how strings sound, but I cannot wrap around my head how to enjoy a proper string quartet. I figured that with uncomplicated, beautiful known melodies I could have some traction. I left this album last, after I had been acquainted with the box set and am happy to say that it was not disappointed in the least. This unassuming album indeed is a very special one that not only retakes the themes but manages to incorporate more compositional ideas to them. The music stands on a different level than the already great box set. I believe that each piece, each track represents the best version the composer could dream of. Each one by itself is like a gem for its quality and would be a standout anywhere else. Having them all set in one place is just breathtaking. There is no chaff here and I call it now: this is the best album of the year for me.

If you're going to buy only one album I would recommend you to be this one. It can be identified by its white cover and ivy motif. 


What's next for the future? There's a bewildering amount of releases for the Dragon Quest series judging by the videogame music database page on it. I'm very glad of having struck gold on my first attempt, but I'm not so sure if I would like getting more and more albums as I feel I would be getting negative utility quite soon. In other words, I feel I had already had my fill. I intended to get the symphonic from VIII to the present, each album bought separately. These other albums appear to be well rated by others, but I would need some other push to order them. Had I actually played the games, things would surely be different. Now however, if there's ever another string quartet release, I will pounce on it in a heartbeat.

Saturday, June 2, 2018

The Babadook vinyl by Waxwork Records review


If you're anything like me, you might have wondered where to get the title pop-up book after watching the Babadook. As it turns out there was a limited edition of them and have been sold out for years now. Copies can still be bought at auction sites and such, but for hundreds of dollars. After getting wind that Waxwork Records was going to release the standard for this title last year I decided that it was the best next thing to the actual book.

Here is how it rates as I see it:


Pros


  • It's the freaking Babadook +1 star
  • The cover visually matches that of the book +1
  • We get a pop-up in the centerfold +1
  • As compared with Nosferatu, the pressing is dead silent. Bravo. +1
  • Separate artwork, notes from the composer and a nice splatter +.5
  • Inclusion of hype sticker and some label postcards  +.25


Cons


  • I got a torn inner sleeve. Not really a problem. -0 stars
  • The length of the soundtrack is on the short side, but doesn't feel lacking. -0
  • For the second time for a Waxwork release (out of two in my case) I find that it is really difficult to get the record in and out of the outer sleeve -.25
  • The cover is non-textured. It looked as if it would come this way, but didn't. I feel this omission hurts the overall experience as they let go one of the senses, touch, which kind of was already implied. Maybe some manufacturing issues came into play, but I feel that Waxwork dropped the ball on this one. -1

After all this, however, I feel it gets half a point back for the actual music which lives up to the oniric theme and places the whole release on a more balanced footing between music and looks.


Not scientific, but fair: 4 stars

Saturday, February 10, 2018

Nosferatu Vinyl by Waxwork records review

The first time I've appreciated cinematography (i.e. movies) as an art was when I watched an expert commentary for the 1922 Nosferatu on DVD. All the bits and images clicked in beautifully leaving me with a lasting impression and wanting for more. Fortunately, the entertainment industry has not disappointed in this respect and some Nosferatu's characteristics resurface from time to time. One of the most comprehensive is Kinski's 1970s remake which explored some possibilities. One of those is the addition of an inherent soundtrack by Popol Vuh.

By itself that music is both atmospheric and evocative and can stand on its own. When I gave it a few listens on spotify I knew that this music had to sound amazing on vinyl. It was a fortunate circumstance that not only the music existed for the format but that a new release from Waxwork records was available.

As with most of Waxwork's releases this one is pure eye candy. The new artwork is superb and presented in a gatefold fashion. There's an insert by the artist in which she explains her vision for the project. On the other side of this insert is the cover art in just a tad a smaller format than the cover. Presumably, and you can frame this instead of the whole album cover. The variant I received was that white marbled one which is absolutely the most beautiful vinyl I have set my eyes on. Keep in mind that my whole experience up until very recently have been my father's LPs which are uniformly black and some solid-colored ones here and there. The two vinyls on which the music is divided really look like marble. The inner sleeves are of black paper which is also a first for me. I'm sure that you metalheads have been getting this kind of merchandise for years now, but it's really something when you experience it for the first time. The center labels are also black with the track listings on one side and bat illustrations on the other. There's a bit of torn label near the punch holes that while undeserving, don't distract much.
Hype sticker

The pressing themselves for each LP are another matter. For a brand-new record is noticeably noisy on the first two sides with various clicks and hiss. These are all of small magnitude and certainly are not worrisome but they make you wonder about quality assurance. Due to the nature of the subject matter the clicks might even add some "character" to the output, but one would have expected less of them in this day and age. The last two sides sounded uniformly fine.

The only other drawback with this release is the difficulty of getting the inner sleeves into the outer as they do not seem to want to slide in easily and there is some risk of mangling that the thinner inner sleeve or damaging the insert. The album as a whole fits well in the the Groove Vinyl oversized plastic covers.

At the time of this writing it is out of stock but if you can get hold of it, I think it will be a great addition to your collection even more if you are a soundtrack aficionado. I will still be looking forward to Waxwork's future releases and hope that they finally iron out the kinks in the pressing process.

Monday, November 20, 2017

Studying Chess Made Easy by Soltis book review

Thus, whatever phase of things human and divine you have apprehended, you will be wearied by the vast number of things to be answered and things to be learned. And in order that these manifold and mighty subjects may have free entertainment in your soul, you must remove therefrom all superfluous things.
Seneca, Letter to Lucilius 88

Of the Chess Life columns I used to read one of my least liked was that of GM Andrew Soltis. Probably because back then it was one of the few columns written in descriptive notation or something.  However, over the last few years I've found that he has brought out some pretty useful books to the market and now in FAN. Not being made of stone, I have bought some of these and have been quite pleased with them, the latest being Studying Chess Made Easy.

Its message in a nutshell: There must be a way to sort out all the chess material.
The problem is of course, too much of it, and too little time. To that effect, Soltis' tries to channel the reader's efforts to the areas were they'll count the most.

The title is a bit misleading, a more appropriate one would've been "Build your own study regime". Even he doesn't explicitly say so, Soltis gives pieces of a puzzle that can be rearranged in a myriad of ways according to the reader's current necessities and time constraints. Accordingly, the reader must provide her own input and figure out by herself what to tackle at any given time. Once, solved the how to, is the meat of the book.

For each phase of the game he presents the problems to study and gives advice on how to get the most the player's study time in improvement. He illustrates most points with  game fragments (that break the flow of the argument IMO). The "easy" part which the title alludes to is the less material one has to go through. However, though good, some of his recommended improvement exercises demand dedication from the student.

The software front might be the weakest area of the book. Soltis does give some advice on how to make better use of it, but doesn't go deep into it (then again, maybe it also another "unnecessary") for improvement. There is also no how to go over your games.

Now, Soltis writes from the point of view of an insider. From his bibliography one can gather he is well acquainted with the Soviet teaching methods and has along career as a writer. However , there's no explicit guarantee that what he recommends will work. No study backs what he says, meaning one is putting his faith on his words alone. There have been studies made by outsiders here and there on learning and chess, but none of their results are incorporated here. So one has to take this in account and perhaps adapt accordingly.

Also, it is not a one stop shop. Other books and material will have to be read and games to be played, but all according to an overarching approach. Might not be the ultimate solution, but as it goes, looks close and since it is readily available, why not?


Recommended for the ambitious 1400 elo and up to master.

Check out another Soltis review here

Sunday, October 29, 2017

Blair Witch 2: Book of Shadows movie review

Experience often tells us that sequels are always inferior to the originals. The Blair Witch: The Book of Shadows is often highlighted as evidence and as such it is generally despised; ratings at the IMDB and other like sites readily reflect that.

However, I don't share those beliefs. I liked it when it first came out and re-watching it the other day has confirmed my conviction that, as Jeff would put it, the naysayers only say nay.

There are two things here that work against BoS: its fundamental different approach to the telling of the story and that it doesn't give any more info on what happened to Heather's group. On the first front, the radical shift places this second installment away from the first movie, which apparently was enough of a turn-off for many. The second reason is even more insidious as we bought our tickets in search for answers, but we ended up more confused than before.

However, once we accept that the mysteries will not be solved this time around and that this movie is not an extension of the first, we end up with an acceptable fun movie that, despite the factors against it, it is very respectful to the mythology set in the original. Watching it, thus, with fresh eyes there are many, many things to like.

I'll leave you with just two things to look for for the next time you watch it. The first one is the characters. Of the trilogy, the ones from The Book of Shadows are the ones that are given the most depth on the are way more interesting than even the ones from Blair Witch (2016). Despite the messing up by the producing company, we get a good share from what the director originally intended. Josh and Kim, Kim and Josh (and to some extent Erica) make this movie. The second reason to watch is the secret message Easter egg hunt named "The Secret of Esrever". There is a secret message interspersed throughout the movie and the hints are found in the DVD extras. Most of them are really, really hard, but if you are up to the challenge, you'll have lots of fun. Oh, lest I forget, there's even a bigger bonus and that's The Shadow of the Blair Witch mockumentary that ties in to this movie. I think it can be found on your regular video sites along with the Burkittsville Seven which is also a must-watch (don't know about their copyright status though). Both are a very meaty addition to the mythology that just can't be missed.

On the whole, BOS has been widely lambasted, but If this movie had come out without any previous movie to compare it to, it would have been way more successful in its appreciation.

Worth a watch this Halloween

Saturday, September 16, 2017

Ear Band-It review

Come to think of it, I believe that in all my years swimming in different pools, I have never caught an ear infection. However, when I recently tried the proper crawl posture with all the head turnings, I began getting water up my ears quite frequently.

Now, this is not a nice sensation and I could yet get an infection. To prevent that, I tried the progressive silicone earplugs which managed to keep most of the water out, but left my right ear hurting for the rest of the day and frankly worries me pushing it too much in one day. I also tried the silicone moldable putty earplugs which I bought by accident. On my first try, these only worked for a few yards before letting the water in with the even greater negative of keeping it in by not allowing proper drainage. I then came up with the idea of wrapping something around my ears to keep the water out and found that the ear band-it folks had already something on the market.

As such, the band is of a very simple design and stays put with Velcro. I couldn't find a black adult one, so I went for the purple to match my yellow swimming cap. It has a nice, tight fit and doesn't seem to loosen while swimming.

However, by itself it won't keep water out, nor is supposed to. It is intended as another layer of protection for the ear. The most benefit you can get by using it solo is altogether stopping the sudden inrushes of water that are bound to happen with all the movement. Water will still seep in and mostly get lodged in there.

Nevertheless by combining the moldable earplugs with the strap I found on the first 2 to 3 times that I could get most of the water out most of the time. A few drops might get in after twenty minutes or so, but didn't feel as uncomfortable as with the other approaches. However, after this initial success I found that I could not re-create the sealing fit and water began trickling in once again.

Compounded to that was wrapping the goggles'strap around both the swimming cap and the band. Attempting to do this was a frustrating experience and a lengthy one. Putting on the goggles before the strap could be an alternative, but that didn't work for me either. Frequently I had to fit and refit the goggle eyepieces before getting a proper seal. As for the putty, one has to resist the temptation of unplugging and re-plugging the silicone because one is less likely of getting a tight seal than when applying dry. It appears that the critical part is the flattening of the silicone towards the edges. I'm fully open that I might be the one to blame, but I am not getting consistent results.

In the end I feel that the progressive earplugs solo are the best approach if you find they don't hurt. Otherwise,  I would recommend this band paired with the putty but with flat enthusiasm. For myself, I decided to switch back to my no-headturns snorkel swimming. The inconveniences of the band and those of the other solutions make me risk it rather than deal with the hassle. Use your better judgement.


Surprising, but I cannot give it more

Thursday, July 27, 2017

Netflix's Castlevania season 1 flash review

Visuals and setting:


Fluid animation and nice twilight atmosphere. The setting is supposed to be Eastern Europe but I would have liked them to incorporate more from Castlevania II including the outdoors, town structures and names. The retaking of Alucard's coat, sword and after-shadows from Symphony of the Night are a nice touch. It is surprising the use of foul language and crude tastes for this, up till now, pure series. It is quite gory as well. 

Storyline:


Somewhat slow although it picks up at the fourth episode. It is a reimagining of Castlevania III , and as such it kind of works. I was really worried at the way they portrayed the Catholic Church, but the small gesture that Trevor makes in the fourth episode while asking for the holy water, makes it alright I guess.

Voice acting:


Below average for the English version except for Trevor, which is good.

Music:


A missed opportunity in my opinion. It might be atmospheric and composed specifically for the series, but it is kind of bland and doesn't retake any themes from the videogame series. You won't find me putting it on a personal playlist or getting the vinyl. 

Could be better
Ps: Retweeted this yesterday: Mondo will release Rondo of Blood and music-wise that is something to look forward to.

Saturday, June 17, 2017

Pure Green latex topper review

I became a back sleeper in the early 2000s because of my back problems. In the last couple of years I experimented with side sleeping, but after a few weeks I found that the protruding sides of my hips began hurting in the mornings.

These days memory foam is all the rage and I thought about getting a topper made out of it. I soon discovered many things against it:they are moderately expensive, they might get hot, they might exhale noxious fumes and, by my own experience -by testing one in a showroom-  have not that great support. Browsing the net for alternatives, I came across the Pure Green latex topper from Sleep on Latex and after searching a bit more, bought one for $149.

I got the 2 inch model in the twin size and have been sleeping on it for three months now. For delivery it was wrapped in a very tight roll made out of a plastic bag and shrinkwrap which was a bit difficult to cut through. When freed, the topper soon expanded to its full length. The first thing I did before use was to measure it and have it made a custom cover because I was planning in using it for many years and would like it from getting soiled. Apparently there are sized covers that can accommodate the topper and a bed cushion, but I didn't look into them.

The cover made and the topper placed I found a few positives and a couple of negatives. First, it was more expensive than comparable memory foam toppers, but a bargain compared with what cushions cost these days, never mind if they're made out of exotic materials. The topper is not hot at all and, while soft, gives a good support to my whole body. So far, I have found it as firm as in the first night. When newly opened, it does smell, but this has both lessened with time and was not very strong to start with.

There is no way you could fold it for storage, but you could try rolling it and tucking it somewhere when not in use. Be sure to save the bag it came in. If not secured to the mattress while in use, the topper has the tendency of shifting out of position. Not a huge problem as one adult can reset it without too much hassle. I don't see it slipping all the way off.

My sore spots, and this is the part you might be the most interested in, did get some relief, but didn't totally alleviate for good. I would say my discomfort lessened to about 50%. However, I believe that giving it a few more months will let these spots to heal some more. Having said this, I don't believe that getting the thicker, 3 incher, would give me more benefit. I would say that the 2 inch would be best for most, unless the sleeper is overweight (I'm about 175 pounds). The harder models might have something to them, but I am in no position to recommend them at this point since I have not tried them. Soft on medium mattress worked for me.

Overall, even though it didn't completely solve my problem, the topper provided considerable benefit. For the price, I don't believe one can do much better.

Saturday, May 27, 2017

Albert Ellis' New Guide for Rational Living book review

    We tell ourselves lies and half-truths about how things, others & ourselves should be, pretty much all the time and we end up believing it all. That's the root of Albert Ellis' New Guide for Rational Living and also the starting point to rationally fixing many neuroses.
    In this book Ellis (along with Robert A. Harper) explains how these lies come about, their harm and how they can be successfully tackled. These irrational beliefs, as they call them, are:
    1. You must have love or approval from all the people you find significant.
    2. You must prove thoroughly competent, adequate, and achieving.
    3. When people act obnoxiously and unfairly, you should blame and damn them, and see them as bad, wicked, or rotten individuals.
    4. You have to view things as awful, terrible, horrible, and catastrophic when you get seriously frustrated, treated unfairly, or rejected.
    5. Emotional misery comes from external pressures and that you have little ability to control or change your feelings.
    6. If something seems dangerous or fearsome, you must preoccupy yourself with and make yourself anxious about it.
    7. You can more easily avoid facing many life difficulties and self responsibilities that undertake more rewarding forms of self-discipline.
    8. Your past remains all-important and that because something strongly influenced your life, it has to keep determining your feelings and behavior today.
    9. People and things should turn out better than they do and that you must view it as awful and horrible if you do not find good solutions to life's grim realities.
    10. You can achieve maximum human happiness by inertia and inaction or by passively and uncommittedly "enjoying yourself."

    Note the 'musts' and 'shoulds'.

    Each of these beliefs are given a chapter and given the same general exposition. First, the idea is presented and explained, point by point on how it is rubbish. Then, the authors give a transcript or two from their own patient interviews showing how they beat down their patient's resistance to sanity over hogwash. Finally, again point by point, give guidelines for self-adjustment.

    It appears to me that great many an unhappiness can be dealt with this approach. However, I believe that for some others this can only be a starting point and that the help of a proffesional is to be encouraged. Recommended by itself and also as a modern approach to Stoic texts.

Saturday, April 15, 2017

Blair Witch (2016) review


In the 2016 movie  Blair Witch, Heather's brother, James, decides to find out what really happened to his sister and find closure as his friend Lisa puts it. As it turns out, not only he, but us the fans, who have waited for years to make sense of the ending of the original movie, now have a chance to do so. With the release of this new one we get more data, albeit still fragmentary, to piece together a clearer picture.

Stepping back a bit, this new installment retakes many of the elements of the original film and rehashes them, but in a less successful fashion as many other are left out. For one, the formula is now known to the viewer and the sense of being lost is less effective this time around which also makes the film rushed. The bewilderment of Heather, Mike and Josh at being lost is palpable in the original, but altogether different this time.

Another gripe that I have with the movie is the abuse of cheap scares. You know those. It is when out of nowhere someone or something jumps at the onscreen character and hence to the viewer. One cannot but react, alright, but I think it's better to keep  at a minimum and go for more sophisticated stuff. Now that I've brought this up, I'd mention the Paranormal Activity series as another big offender in this respect.

However, there are many things to like. The witch's still good with messing with technology and pulls out some new tricks from under her shawl. The mythology is furthered on a couple of instances. There's now another plausible reason for Mike's behavior in the original and we get to see more of the house and that corner from the basement. And, what makes the movie, are just a couple of seconds which show what we really wanted to see all these years. The events from the Book of Shadows are not alluded at all.



By itself, Blair Witch pales in comparison to the original, but as a follow-up, it does work. So I give my stamp of approval for those who have watched the first one. For the rest save this one for later.


For the fans
For the rest